News 20-Sep-2006
Ordeal brings home access to kids (Denver Post)If John Mark Karr's 12-day run of fame did nothing else, it forced parents to confront the ease in which strangers put themselves next to children. "No one likes to think about it." says Parry Aftab, an Internet privacy lawyer.
[ Register (New Media Knowledge)Follwing Viacom's MTV Networks purchase of Atom Entertainment for $200 million on 9th August, Internet research provider Nielsen/NetRatings revealed on 14th August 2006 the huge appetite that British kids and teenagers have for playing online games, with massively multiplayer online role playing games scoring particularly high...
AGC: Koster Says Game Industry Dinosaur 'Doomed' (Gamasutra) Legendary MMO designer Raph Koster warned the Austin Game Conference on Thursday that the game industry was undergoing a radical shift that few game companies understood, and that game companies as we know them today would likely become extinct if they did not alter their business models to adapt, just as the dinosaurs died off when they could not adapt to whatever change it was that decimated
WildTangent, Jagex's RuneScape Ink Deal (Mediaweek)WildTangent, one of the top publishers of casual, Web-based games, has signed a deal with the U.K.-based game publisher Jagex Ltd. to sell advertising within RuneScape, one of the most popular "MMOGs" - or Massively Multiplayer Online Games.
Opinion: Is It Possible to Surpass World of Warcraft? (Gamasutra) A new report from analyst group DFC Intelligence's David Cole looks at the unique path that gave rise to Blizzard's groundbreakingly-populated MMORPG World of Warcraft, including the myths behind its international impact, and the forecast for competitors hoping to break off a chunk of Blizzard's success. The full text of Cole's report, which was released on the analyst firm's official website
Is It Possible to Surpass World of Warcraft? (GameInfoWire)The game has raised the bar for MMOG products, particularly in terms of revenue generation. However, there are some fundamental misconceptions about the game that are particularly problematic. By DFG Intelligence.
County libraries taking different approaches to computer gaming (Choteau Acantha)The Choteau Public Library has nixed Internet game playing on its eight public-access computers.
AGC: BioWare's Schubert Goes 'Beyond Men In Tights' (Gamasutra) The debate between innovation and status quo is fundamental to game design, especially in the massively-multiplayer online genre. Damion Schubert, lead combat designer for Bioware Austin's first project, but previously a prominent designer on Shadowbane, Ultima Online 2 and Meridian 59, has had many opportunities in parlance and on his blog to elevate or condemn both - and for his talk Friday
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